Choicer Voicer Voice Packs: Build one small Pack, then make it easy to use.

Folder structure, playable clips, optional presentation files, groups, and testing belong to one Voice Pack workflow. Start with one clip in packs_voice before adding organisation or polish.

A creator organizes a small Voice Pack folder with an audio clip and headphones.
  1. 01

    Create one folder in packs_voice

    Use a player-facing theme name and keep it removable.

  2. 02

    Add one tested audio clip

    Confirm the Pack appears before adding subfolders.

  3. 03

    Add optional author and subtitle files

    Use them to provide credit and context when sharing.

Ready to test

  • The folder is inside packs_voice.
  • One clip loads in game.
  • The Pack name is understandable.
  1. 01

    Use a recognisable audio clip

    Keep the first test short and intelligible.

  2. 02

    Match optional subtitle files to clips

    Use text to make prompts easier to identify.

  3. 03

    Use optional images as cues

    Keep media relevant to the same clip or Pack.

Ready to test

  • Audio plays clearly.
  • Optional text matches the clip.
  • Images are supporting cues, not the only instruction.
  1. 01

    Group only related clips

    Child folders should mean something to the player.

  2. 02

    Add tags for selection

    Use labels that distinguish real choices.

  3. 03

    Recheck the selector

    Confirm groups do not make the Pack harder to find.

Ready to test

  • Groups are intentional.
  • Tags describe a real choice.
  • The base Pack still loads.
  1. 01

    Test the base Pack

    Prove one clip loads.

  2. 02

    Add one layer

    Add tags, groups, subtitles, or images separately.

  3. 03

    Keep rollback copies

    Do not stack unrelated changes during diagnosis.

Ready to test

  • One round completes.
  • A changed file has been checked.
  • The previous folder state is recoverable.

Quick answers

Voice Pack answers

Next step

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