Give clips a line and a visual cue.

A matching TXT file can show a subtitle for an audio clip. Matching PNG, JPG, or WEBP files can give that clip an image, while one fallback image can cover the whole pack.

  1. 01

    Choose the audio file as the source name

    Start from the clip you already tested. Everything attached to it keeps the same base filename.

    For hello_there.mp3, the subtitle becomes hello_there.txt.

  2. 02

    Write a short subtitle TXT

    Create a same-name TXT file with the line you want players to read. Check spelling and context as if it were the only clue to the impression.

  3. 03

    Add a same-name PNG, JPG, or WEBP

    Use an image only when it helps players recognise the prompt. Keep the asset clearly tied to the clip rather than adding unrelated art.

  4. 04

    Use a fallback deliberately

    Add _pack_filler_image only when a shared Pack image makes more sense than individual pictures for most clips.

A different base filename will not attach the subtitle or image to the clip. File extensions alone do not create the association.

Ready to test

  • The TXT uses the audio clip's base filename.
  • Clip images are PNG, JPG, or WEBP.
  • The fallback image is named _pack_filler_image only when needed.
  • A test round shows the intended caption and visual.
Organise a larger Pack with nested groups

Quick answers

Caption and image FAQ

The filenames do most of the linking work, so small naming mistakes can hide otherwise valid assets.

Next step

Group clips only when the groups help players.

Nested packs can organise a larger collection without changing the core matching-file rules.